Virtual reality (VR) is a computer technology that uses VR Hardware in combination with physical spaces or multi-projected environments, to generate realistic images, sounds and other sensations that simulate a user's physical presence in a virtual or imaginary environment. A person using virtual reality equipment is able to "look around" the artificial world, and with high quality VR move about in it and interact with virtual features or items.
Most common hardware includes VR headsets i.e. head-mounted goggles with a screen in front of the eyes. Programs may include audio and sounds through speakers or headphones.
Haptic Systems that include transmission of vibrations and other sensations to the user through a game controller or other devices are also part of the VR hardware.
Virtual reality and augmented reality are complex technologies. They involve many different aspects, such as geometric modeling, transformations, graphical rendering, optics, human vision, interface design and so on. Inductin has strategic partnership with International Companies in this field. We have carefully designed the courses to ensure, you’ll learn the basics of VR & AR as well as some of the representative applications of VR.
Our Animation School has specialty in Unity that is a GUI based programming environment, in which much of the programming can be done through dialog windows. It also supports scripts written in C#, which will allow more complex VR functionality. Along the way, we also hope to excite you about the numerous applications and huge possibilities in the field, which continues to expand human capability beyond imagination.
Build professional VR apps using Unity 3D, a powerful cross-platform 3D engine that provides a user-friendly development environment. In this course, you will learn how to build a VR engine from the ground up, so you fully understand the entire rendering pipeline from 3D model to pixels in the VR display. We will also cover motion prediction, 3D stereo, lens distortion, time warp and other optimizations for a fluid, realistic VR experience.
You will also learn how to implement the most important VR interaction concepts such as selection, manipulation, travel, way finding, menus, and text input in Unity.
There are thousands of Jobs available in the field of VR & AR. Just to give you a fair Idea on your employability after the course a few references from the Internet are given.
After completing this course, you can go into several different areas (all over the World) of business, including consultancy, government organizations, research, and professional firms.
Software Engineer, Social VR, Augmented and Virtual Reality (AR/VR) Designer/Developer, Unity Virtual Reality Developer, VR/AR Software Engineer, Games & Entertainment Systems Developer, Movies Enhancement through VR, Medical VR Developer, Software Engineer, Oculus Product, Government Technology Officer, Infrastructure Analyst and Quality Analyst and so on.